...INDIE

Developer
Publisher
Release
July 5, 2016
10 years and 118 days ago
Steam Reviews
Overwhelmingly Positive21,880 reviews97.5%
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 15, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 15, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 10, 2026Release statusWhether and how the game has been released. |
Media
10 itemsAbout the Game
Following the release of The Room in 2014, Fireproof Games are proud to bring the critically acclaimed sequel to PC.
The Room Two continues the time-spanning journey of its predecessor while significantly expanding its unique puzzle gameplay. Follow a trail of cryptic letters from an enigmatic scientist known only as “AS” into a compelling world of challenging mystery and tactile exploration.
Development on this fully-enhanced HD version of The Room Two began shortly after the mobile release of The Room Three late in 2015 and has involved creating more detailed environments for each level as well as rebuilding and re-texturing every asset in the game.
Fireproof Games are a small independent team working in Guildford in the UK. We self-published our first game The Room on iPad in September 2012 and were stunned with both the critical success and our new-found fan-base, not to mention multiple international awards. The Room games have since changed our lives and we hope you enjoy playing them as much as we enjoyed making them.
The Room Two continues the time-spanning journey of its predecessor while significantly expanding its unique puzzle gameplay. Follow a trail of cryptic letters from an enigmatic scientist known only as “AS” into a compelling world of challenging mystery and tactile exploration.
Development on this fully-enhanced HD version of The Room Two began shortly after the mobile release of The Room Three late in 2015 and has involved creating more detailed environments for each level as well as rebuilding and re-texturing every asset in the game.
Fireproof Games are a small independent team working in Guildford in the UK. We self-published our first game The Room on iPad in September 2012 and were stunned with both the critical success and our new-found fan-base, not to mention multiple international awards. The Room games have since changed our lives and we hope you enjoy playing them as much as we enjoyed making them.
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