
The Pale City
The Pale City is a story-driven, dark fantasy RPG with an emphasis on characterization and atmosphere. Explore a dangerous, morally complex world where every detail is personal.
Developer
Publisher
Release
March 19, 2020
6 years and 137 days ago
Steam Reviews
Positive42 reviews97.6%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
8 itemsAbout the Game
A world where children aren’t born—they crawl out of tunnels in the ground. A lone city, beneath the gaze of a silent god, home to strange cults who eat the dead. The Pale City is the story of a mercenary hired to find the last, most powerful artifact of a sorcerer who disappeared lifetimes ago. But the search pits him against powerful people in hidden places, towards a secret buried somewhere in terrible darkness.
An Unconventional, Character-Driven Narrative:
Written and designed by novelist Kyle Muntz, The Pale City tells the story of one man’s struggle against a merciless world and the emptiness inside himself.
A Handcrafted, Semi-Open World:
Every room has a purpose; every battle has meaning; every step you take tells you more about yourself.
The Price of Survival:
Tense, unforgiving combat that rewards close observation and careful use of skills, where defense is often more important than offense.
Multiple Difficulty Levels:
Brave normal mode to experience the brutal reality of life in a harsh world, or story mode if you'd rather focus on the game's storytelling, exploration, and lore.
A Solitary Journey:
In a city without heroes, can you bear to see the consequences of your actions?
An Unconventional, Character-Driven Narrative:
Written and designed by novelist Kyle Muntz, The Pale City tells the story of one man’s struggle against a merciless world and the emptiness inside himself.
A Handcrafted, Semi-Open World:
Every room has a purpose; every battle has meaning; every step you take tells you more about yourself.
The Price of Survival:
Tense, unforgiving combat that rewards close observation and careful use of skills, where defense is often more important than offense.
Multiple Difficulty Levels:
Brave normal mode to experience the brutal reality of life in a harsh world, or story mode if you'd rather focus on the game's storytelling, exploration, and lore.
A Solitary Journey:
In a city without heroes, can you bear to see the consequences of your actions?