
The Nothing
The Nothing is a surreal and atmospheric action game with a new aesthetic, procedurally generated elements and perma-death - Designed for multiple short "runs", with endings based on the route you've chosen and the actions you've taken.
Developer
Publisher
Release
August 30, 2017
8 years and 339 days ago
Steam Reviews
Positive19 reviews84.2%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
13 itemsAbout the Game
A surreal, blood-soaked side-scroller. Without any scrolling.
Trapped in an non-euclidean purgatory, face fourth dimensional horrors and seek a way to break the cycle and escape the tesseract.
No backtracking, the only way is forward - deeper into the hypercube.
The Nothing is a surreal and atmospheric action game with a new aesthetic, procedurally generated elements and perma-death - Designed for multiple short "runs", with endings based on the route you've chosen and the actions you've taken.
Features:
Trapped in an non-euclidean purgatory, face fourth dimensional horrors and seek a way to break the cycle and escape the tesseract.
No backtracking, the only way is forward - deeper into the hypercube.
The Nothing is a surreal and atmospheric action game with a new aesthetic, procedurally generated elements and perma-death - Designed for multiple short "runs", with endings based on the route you've chosen and the actions you've taken.
Features:
- Persistently store items between runs in the steamer trunk
- Your actions and route travelled seals your fate
- Level generation based on the overall direction of travel
- Five separate routes
- Twenty one bosses
- Nine different endings