
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
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Media
7 itemsAbout the Game
The year is 2002, you wake up from a nightmare only to find yourself in an entirely new one. As your eyes adjust to the dark, you realize you've been kidnapped and are held captive in dingy basement.
Escape...
Finding items to aid your escape will require you to solve puzzles, evade your pursuer, and explore.
The house:
Tucked away in a rural area, lies this completely trashed home. Inside, everything is from the 90s. It doesn't look like any of it has been touched in a decade. You'll have to use anything you can find to your advantage if you want to escape.
Your captor:
A strange man lives in this house. You're unsure of his name, life story, or even motivation. It'll be up to you to solve these mysteries as you progress through the home.
Features:
Digital art reminiscent of early 2000s flash games and older RPG Maker classics.
A self-contained story focused on trauma and mental illness.
1-2 Hours of gameplay, designed to be completed in a single sitting.
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