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The Legend of Hecter

play as a wizard, kill monsters using 9 different spells, progress deeper into each area to unlock a new more challenging area (12 in total) collect and manage resources, build a town, by building various shops and buildings each building serves a different purpose and unlocks different upgrades.

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Search Google: Who developed The Legend of Hecter?Developer scaleThe operating scale of the game's developer.
Search Google: Who published The Legend of Hecter?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is The Legend of Hecter self-published or published by Nickolas A LoGalbo?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is The Legend of Hecter and Nickolas A LoGalbo funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for The Legend of Hecter and Nickolas A LoGalbo?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of The Legend of Hecter?Release statusWhether and how the game has been released.

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About the Game

The Legend Of Hecter is a top down twin stick shooter rogue lite with a city building metagame. it started as a jam game on itch which I chose to keep working on due to player requests. and it is a direct sequel to a previous jam game I made called Hecter the Novice mage.

Hecter is my own original character and is copyrighted to me.

features include:

play as a wizard,

kill monsters using 9 different spells,

progress deeper into each area to unlock a new more challenging area (12 in total)

collect and manage resources,

build a town, by building various shops and buildings,

each building serves a different purpose and unlocks different upgrades.