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The Last Sorcerer

You are The Last Sorcerer. Equipped with two awesomely dangerous weapons, exploding fireballs, and long-range fire arrows, you have to defend the Tree of Life from the waves of super scary monsters. You can teleport to special locations in your village to cover all attack areas.

Steam Page
Publisher
Release
September 12, 2017
8 years and 326 days ago
Steam Reviews
5 user reviews5 reviews40.0%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is The Last Sorcerer self-published or published by rcadeVR, LLC.?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is The Last Sorcerer and rcadeVR, LLC. funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for The Last Sorcerer and Adam Radziszewski and Krzysztof Waszak?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

6 items

About the Game

Introduction

You are The Last Sorcerer. Equipped with two awesomely dangerous weapons, exploding fireballs, and long-range fire arrows, you have to defend the Tree of Life from the waves of super scary monsters. You can teleport to special locations in your village to cover all attack areas.

Movement

Build for HTC Vive and Oculus, it's a standing game that will make you look around, and exercise your aim and muscle when shooting arrows and throwing the fireballs.

Why should I play this game?

1. We made sure the graphics is really good, you will love the immersion of the village and the details of the monsters.
2. There will be many differfent monsters, so you'll see a difference in every wave.
3. It's simple to understand with very dynamic gameplay.
4. The monsters will take different paths to attack the Tree of Life, so there is true 360 degrees gameplay
5. We plan to release more levels, waves, monsters, so this is just a beginning
6. Since you are standing, moving, and trowing the fireballs like a basketball when playing, you will burn calories (yes, we have tested it with our Fitbits ;)