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The Land of Seidr

Lead the warriors of a doomed kingdom in this dark, tactical SRPG. All stats can be damaged by normal attacks, so even powerful units weaken over time. With scarce supplies and steadily deteriorating allies, you must make tough decisions to keep your squad alive—sometimes at great cost.

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Latest Contributor: IGF TeamEdit notes
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 10, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 10, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is The Land of Seidr and Nanbu Works funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for The Land of Seidr and Nanbu Works?Creative controlWho appears to retain creative control of the game.
Updated: Jul 10, 2026Release statusWhether and how the game has been released.

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About the Game

Strategy

A unique combat system where every parameter can be the target of normal attacks. Attack "defense" for well-protected enemies or "strength" for those with powerful weapons, adapting your strategy to survive brutal battles.

  • A combat system where all parameters can be attacked. No matter how strong a warrior is, they will gradually weaken as their parameters take damage.

  • Compact design allowing for completion of each map in about 10-15 minutes. Enjoy deep strategy in a short amount of time.

  • Allies who fall in battle never revive. Each move by the player determines their fate.

Squad Management Under Pressure

As all stats can be targeted, units inevitably weaken through repeated battles. Healing costs resources, but without it, your squad will wear down. Yet spending too much on recovery hinders long-term growth like skill acquisition. As a commander, you must balance risk and investment to ensure survival.

Story

In a world where the Horn and Lausram people are in conflict, the barrier protecting the Horn people's country, Greusdal, has been broken, and the massive Lausram army is advancing.

The Horn people, known for their military prowess, were optimistic and each clan eagerly headed to the frontlines, seeing it as an opportunity to demonstrate their strength. This included the chief of the Solskog clan, Freyja. The people are yet unaware of the cruel fate lurking behind the broken barrier.

This game offers no exhilarating comebacks or legendary swords to change the tide of battle. All that remains is the desolate land and the people crushed by despair. Even if the world and pride they believe in are lost, do we still have the strength to move forward?