indiegame.fan
The Hopeless Few header art

The Hopeless Few

Third-person survival roguelite shooter, where you've got 20 minutes before the infection takes over. Use that time to salvage valuable loot & secure the survival of others.

Steam Page
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed The Hopeless Few?Developer scaleThe operating scale of the game's developer.
Search Google: Who published The Hopeless Few?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is The Hopeless Few self-published or published by The Quiet Kids?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is The Hopeless Few and The Quiet Kids funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for The Hopeless Few and The Quiet Kids?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of The Hopeless Few?Release statusWhether and how the game has been released.

Media

20 items

About the Game

You're stuck in a run-down industrial complex filled with zombies. The help arrives in 20 minutes but you'll be dead by then. Will you fire all the rescue flares in time so they don't miss you? Will you get the others out alive?

The Hopeless Few: Survive the Lockdown

The Hopeless Few is a solo-developed, high-stakes, Third-Person Shooter roguelite where efficiency and timing are everything. You have a strict time limit to locate and fire the emergency rescue flares hidden across a modular industrial complex. Fail to escape, and you lose the run. Every run features a randomized block layout and unique set of Run Modifiers that you can unlock and select. Master the unpredictable maze, hit your objectives, and secure an escape before the time runs out.

Venture out of the Safe Zone for Better Loot

The central courtyard is a small Safe Room housing your vulnerable crew. These survivors are your only utility: the Tinkerer crafts ammo, the Medic heals, and the Armorer upgrades your weapons. To use these functions, you must run back to them and endure a tense processing queue, costing precious seconds on the clock. Venture out into the contiguous blocks to scavenge for high-value resources and better gear. Use the modular Grid Inventory to your adventage - decide what's worth the space, or better yet, expand your stash with new cargo pieces.

Tactical Combat and The Final Defense

Success hinges on balancing speed and survival. Locating and firing a flare triggers a localized spike in the zombie activity, demanding precise TPP aiming and shooting to survive the ambush. The true test comes after the final flare is fired: all surviving enemies immediately converge on your Safe Room. The last seconds are a desperate, all-out defense of your crew. Extract with your loot to earn Hope, which you can spend on permanent upgrades, making the next run slightly less impossible.