indiegame.fan
The Gods Are Fickle header art

The Gods Are Fickle

Your army of souls has been summoned by vain gods - fight for their glory or spit in their face! Embark in roguelite campaigns, discover Souls & Artifacts, deal with the godly politicking they produce. Anticipate moves & checkmate your foes in this no-RNG, procedura turn-based tactical!

Steam Page
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is The Gods Are Fickle and Critique Gaming funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

7 items

About the Game


Dive into an unique experience inspired by the classics, a new take on the beloved turn-based tropes:

  • No RNG, chances or dicerolls; it’s a positional battle of wits & foresight;
  • No action-bar; moving, attacking and supporting your units is all layed down in grid-based patterns, which can be combined into endless builds;
  • Fight off swarms, dominate in king-of-the-hill battles or outsmart beefy bosses; weigh your chances at secondary objectives that might alter the emergent story of each run.




And so does Athena, Anubis and the other entities drawn into this godly, mysterious plot.

  • Juggle your relationship with the 9 competing gods;
  • Backstabbing, politicking and roleplaying aplenty; watch the drama unfold, unveil the mysteries surrounding your patrons;
  • Each god can grant you favors, buffs and new Souls & Artifacts for your collection
  • And each god can, given sufficient motive, kill you. Start-over, Guildmaster.



Manage your Collection through the Trials of the Host, a roguelite gauntlet experience, a blood championship of which no two runs will be alike.

  • Struggle against 11 enemy teams, randomly drawn each time from a large pool;
  • Manage your resources, your team’s Impetus & your Standing with each god;
  • Risk going on side-adventures;
  • The Souls in your team have their own personalities, backstories and traits. They develop relationships, hatreds & their own agendas;
  • Unlock new Souls & Artifacts, perks & interactions with the gods for future playthroughs



The game is still early in development, but the pre-Alpha demo is out.

The core tactical mechanics can be at the moment played by anyone. We're constantly looking for feedback on how to improve the game and new ideas. We plan on keeping the development as open as possible and build the best tactical experience we can together with our community. Join our Discord to play with us!