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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
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6 itemsAbout the Game
A band of cultists threaten to unleash an ancient god on your town. In this rogue-lite strategy game, plan your loadout and methods to discreetly murder them before the stroke of midnight. Drop bells, set bear traps, slice & dice your way to absolution before time runs out.
Combining systems driven strategy with deckbuilding, roguelite and narrative elements, the game presents a characterful indie reading of games like Deathloop, Hitman and Griftlands.
In this experience, players will have access to around 30-60 minutes of gameplay, taking in 4 locations, 3 cultists and some examples of deckbuilding strategy.
This includes the game of 'Parlance', a card game which comprises the principle mechanics of the game.
Players will have to balance points management, choices and strategic thought.
Combining systems driven strategy with deckbuilding, roguelite and narrative elements, the game presents a characterful indie reading of games like Deathloop, Hitman and Griftlands.
In this experience, players will have access to around 30-60 minutes of gameplay, taking in 4 locations, 3 cultists and some examples of deckbuilding strategy.
This includes the game of 'Parlance', a card game which comprises the principle mechanics of the game.
Players will have to balance points management, choices and strategic thought.