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The Gentle Art of Slaughter

Kill all the cultists before midnight strikes

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Search Google: Who developed The Gentle Art of Slaughter?Developer scaleThe operating scale of the game's developer.
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About the Game

A band of cultists threaten to unleash an ancient god on your town. In this rogue-lite strategy game, plan your loadout and methods to discreetly murder them before the stroke of midnight. Drop bells, set bear traps, slice & dice your way to absolution before time runs out.

Combining systems driven strategy with deckbuilding, roguelite and narrative elements, the game presents a characterful indie reading of games like Deathloop, Hitman and Griftlands.

In this experience, players will have access to around 30-60 minutes of gameplay, taking in 4 locations, 3 cultists and some examples of deckbuilding strategy.

This includes the game of 'Parlance', a card game which comprises the principle mechanics of the game.

Players will have to balance points management, choices and strategic thought.