
Developer
Publisher
Release
August 8, 2017
8 years and 361 days ago
Steam Reviews
Awaiting reviews
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
11 itemsAbout the Game
This is a minigame based rage game.
Actually there are 10 different minigames with 3 difficulty levels each:
- Space shooter: You control a space ship and need to survive and destroy the enemies by shooting them. Difficulty increases exponencially due to friendly collision avoidance and prediction of the player's movement.
- Lander: Just land on the green platform avoiding hard impacts. Each propulsor is activated with one key (hard to control).
- Canon: Shoot to all the objects within the given time.
- Helicopter: Reach the end of the tube avoiding sensible hits.
- Prevent the red button from going down: And don't get destroyed and destroy the enemy balls.
- Memory: Memorize the path and repeat it.
- Coloured balls: Match the other ball's color upon collision.
- Jump through the hole: That's it.
- Jump up: From one orb to another without touching the biohazard yellow material and reach de ceilling.
- Shooter: Destroy all the moving objects but don't get too close.
You can watch the trailer and see some of them. In the future, I may include some more minigames if the community supports me.
Actually there are 10 different minigames with 3 difficulty levels each:
- Space shooter: You control a space ship and need to survive and destroy the enemies by shooting them. Difficulty increases exponencially due to friendly collision avoidance and prediction of the player's movement.
- Lander: Just land on the green platform avoiding hard impacts. Each propulsor is activated with one key (hard to control).
- Canon: Shoot to all the objects within the given time.
- Helicopter: Reach the end of the tube avoiding sensible hits.
- Prevent the red button from going down: And don't get destroyed and destroy the enemy balls.
- Memory: Memorize the path and repeat it.
- Coloured balls: Match the other ball's color upon collision.
- Jump through the hole: That's it.
- Jump up: From one orb to another without touching the biohazard yellow material and reach de ceilling.
- Shooter: Destroy all the moving objects but don't get too close.
You can watch the trailer and see some of them. In the future, I may include some more minigames if the community supports me.