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The Fabric of the Mind

The Fabric of the Mind is a fast, atmospheric platformer focused on fluid wall-walking movement, environmental puzzles, and an interconnected world where you uncover a dark, optional story through exploration and environment-driven gameplay.

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Search Google: Who developed The Fabric of the Mind?Developer scaleThe operating scale of the game's developer.
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Search Google: Is The Fabric of the Mind self-published or published by Cimex?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is The Fabric of the Mind and Cimex funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for The Fabric of the Mind and Jacob Graf?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of The Fabric of the Mind?Release statusWhether and how the game has been released.

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About the Game

The Fabric of the Mind is an atmospheric platformer where movement is more than a tool - it's how you survive.

You don't just run and jump... You walk on walls, cling to ceilings and approach every room from any angle you want.

Explore a strange, interconnected world filled with puzzles and hostile entities that react to your presence.

Master fluid movement, solve clever environmental challenges and uncover the unsettling fragments of a story and reveals your purpose in this world, as well as your final goal.

Movement is the foundation of everything.

Walls, ceilings and corners are all part of the path forward. Wall jumps, double jump and gravity-defying traversal chain together to create a smooth, flowing movement system that rewards precision and creativity. Rooms are built to be approached from multiple angles, so there is never only a single "correct" way through.

Puzzles are woven directly into the environment. Redirect energy, manipulate systems and open new paths. These mechanics are taught and explained with clever and intuitive level design.

Some threats can be avoided, others have to outrun. Tension comes from timing, positioning and momentun. Constant movement and awareness is key.

The world is quiet, dark and interconnected.

Scattered throughout the world are Memory Cores, remnants of something that was meant to be sealed away. Piecing them together reveals a chronological timeline of everything that has happened... and your role in it.

This is a dark, forgotten place.

You are alone, driven only by something you don't understand. A purpose, an instinct, a final goal. The environment is hostile, oppressive and unwelcoming, yet it carries the weight of immense pain and history.

You don't know why you're here.

But something insists that you keep moving on...

  • Fluent and challenging gameplay.

  • Very simple controls for keyboard and controller.

  • Three different difficulty options, that can be changed at anytime.

  • Calmer puzzle sections.

  • An optional dark story to uncover.

  • An interconnected, non-linear world to discover.

  • 14 unique areas with new and exciting enemies, mechanics and characters.

  • A simple and readable monochrome artstyle.

  • A brilliant original soundtrack.