indiegame.fan
The Electrifying Incident: A Monster Mini-Expedition header art

The Electrifying Incident: A Monster Mini-Expedition

An adorable bite-sized adventure from the creators of A Monster’s Expedition - explore the facility, avoid the live electricity, and repair the malfunctioning reactor.

Steam Page
Release
April 15, 2025
1 year and 109 days ago
Steam Reviews
Very Positive205 reviews93.7%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is The Electrifying Incident: A Monster Mini-Expedition and Draknek and Friends funded?FundingThe known source of funding behind the game.
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.

Media

6 items

About the Game

Time is running out and the reactor is on the brink of meltdown. Explore the facility and manipulate the many electrical hazards and locked doors to find a way deeper, towards the source of the problem. Your only tool: a mechanical grabber-arm allowing you to lift and move boxes from afar.

Think hard, because the reactor core could go into meltdown at any moment.

Note: The Electrifying Incident is a small, bite-sized experience - about 30-90 minutes for most players.

  • A short and adorable new adventure from the team behind A Monster’s Expedition and A Good Snowman is Hard to Build.

  • Elegant puzzle design with escalating complexity.

  • 30-90 minutes play time, ideal for a single play session.