
The drawing of the Gospels
This is a summary of the four Gospels of the Bible narrated with the use of images pre-generated by artificial intelligence and accompanied by a short caption.
Developer
Publisher
Release
October 8, 2024
1 year and 298 days ago
Steam Reviews
1 user reviews1 reviews100.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
9 itemsAbout the Game
This game is a book to browse and read.
It consists of a collection of images pre-generated by
artificial intelligence, which tell, in a single narrative,
the four Gospels of the Bible.
The book begins with the birth of John the Baptist and traces
the main events of Jesus Christ, narrating his miracles,
quoting the most significant parables, up to the last supper with
his disciples, his death on the cross and his resurrection.
Each single image automatically scrolls on the screen for a
general overview, then a caption appears to read.
The aim of the game is to stimulate the reader's imagination for
a spiritual reflection on the places and people who
made the history of that time and knew and lived
with the Son of God.
We do not have photographs or films of those historical events but
thanks to artistic representations and new technologies
we can get an idea of how that reality appeared to men's eyes.
Finally, this is also a way to arouse interest in
reading the Bible and the desire to delve deeper into
the sacred text of the Gospels.
It consists of a collection of images pre-generated by
artificial intelligence, which tell, in a single narrative,
the four Gospels of the Bible.
The book begins with the birth of John the Baptist and traces
the main events of Jesus Christ, narrating his miracles,
quoting the most significant parables, up to the last supper with
his disciples, his death on the cross and his resurrection.
Each single image automatically scrolls on the screen for a
general overview, then a caption appears to read.
The aim of the game is to stimulate the reader's imagination for
a spiritual reflection on the places and people who
made the history of that time and knew and lived
with the Son of God.
We do not have photographs or films of those historical events but
thanks to artistic representations and new technologies
we can get an idea of how that reality appeared to men's eyes.
Finally, this is also a way to arouse interest in
reading the Bible and the desire to delve deeper into
the sacred text of the Gospels.