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The Doors to Netherwhere

Foul foes approach. Prepare the villagers, organize your defenses, and decide whether to risk opening the Doors that have been sealed for generations. The Doors to Netherwhere is a rogue-like RPG inspired by classic JRPG set-pieces like the Esper Defense sequence from FFVI.

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About the Game

The monks thought their secret was safe. 

The Doors to Netherwhere is a Turn-Based Tactical Defense RPG where you lead the last stand against a merciless horde. You are the Captain of the Guard at a reclusive mountain temple, built long ago around a trio of mysterious portals. For centuries their existence has been carefully kept quiet by a sect of monks, yet somehow...

The enemy is nigh, and your soldiers are few.

  • The Ultimate Choice: With precious little time to prepare, who and what resources can you scrounge together? Will you risk opening the Doors to seek aid from the Netherwhere?

  • Hold the Pass: The monastery is hardly a fortress. Position your units to guard access to the village.

  • Face the Horde: Each enemy type demands a different strategy.

Victory requires more than steel.

  • Convince the Villagers: To join the fight. To prepare weapons or precious resources. To trust your leadership. 

  • Make the Most of Your Time: The clock is ticking. Some preparations are best done yourself. But others...?

  • Organize Your Parties: If fate is on your side, you'll have enough support for three defense parties; one for each of the mountain passes leading into the monastery village. 

The monastery and its adjacent village hide ancient secrets. Learn them quickly!