indiegame.fan
The Dark Quarter header art

The Dark Quarter

A companion app necessary for playing the The Dark Quarter board game from Lucky Duck Games. The Dark Quarter is a cooperative adventure game that tells a rich, adult, dynamic story, mixing an app with physical components.

Steam Page
Release
June 16, 2025
1 year and 47 days ago
Steam Reviews
6 user reviews6 reviews66.7%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is The Dark Quarter and Lucky Duck Games funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

6 items

About the Game

This application is a digital companion for The Dark Quarter board game from Lucky Duck Games.

The Dark Quarter is a cooperative digital hybrid adventure game that tells a rich, dynamic story through a multi-scenario campaign. Players are invited to make critical decisions that will not only affect their characters but also change the course of the narrative itself. Characters are not simply avatars, easily replaceable from one scenario to the next; instead, they are woven into the very fabric of the story. Their destiny and the destiny of New Orleans are inextricably linked.

The game is a digital hybrid, mixing physical components with the app. Players move their miniatures around the map, roll dice to perform tests, and scan QR codes printed on cards to use items. The app guides the use of physical components, provides narration, and describes the results of the players’ actions.