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The Curse of Monkey Island header art

The Curse of Monkey Island

The only pirate adventure that asks the question: What's sharper, your sword or your wit?

Steam Page
Developer
Release
March 22, 2018
8 years and 135 days ago
Steam Reviews
Overwhelmingly Positive3,042 reviews97.1%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
The developer operates under public or major corporate control.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
The publisher operates under public or major corporate control.
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified.
A public or major corporate publisher has a material publishing role.
Search Google: How is The Curse of Monkey Island and LucasArts and Lucasfilm and Disney funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for The Curse of Monkey Island and LucasArts?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game was released through a separate publisher.

Media

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About the Game

I've sailed the seas from Trinidad to Tortuga and I've never seen anything like it! The engagement ring I gave Elaine has a terrible pirate curse on it. LeChuck is behind it, I'm sure. I should have known that nothing good could come out of that evil zombie's treasures. And if that's not bad enough, the clairvoyant I met in the mangrove swamp told me that if I am to break the curse and save Elaine, I will have to die!
Excerpted from ""The Memoirs of Guybrush Threepwood: The Monkey Island Years""

- Third in the legendary Monkey Island series of graphic adventures
- Film quality animation, voice, sound and music--the undead come to life before your very eyes!
- Incredible high-resolution (640 x 480) graphics!
- A barrel of gameplay--estimated 30-plus hours!
- Two difficulty settings: regular and Mega-Monkey (now with more puzzley goodness)!
- New and improved insults suitable for swordfights and other fun occasions!