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The Curator

The audioguide to the exhibition of Polish design is AI. However, being a non-material entity, she does not understand the field she is supposed to be guiding. Go on a surreal journey through her peculiar mind, solve dozens of unique puzzles and let her find out what it's all about.

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Search Google: Who developed The Curator?Developer scaleThe operating scale of the game's developer.
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Search Google: Who controls the creative direction and IP for The Curator and Adam Mickiewicz Institute and Circus Digitalis?Creative controlWho appears to retain creative control of the game.
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Media

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About the Game

You start in the Polish design exhibition. The audioguide, which is an artificial intelligence, guides you through all the activities you can do at the exhibition. Soon you realize that something is not right with this AI, that she starts to behave strangely. Following her guidance, you soon cross to the other side of the mirror, into her world. In this world, by solving the puzzles you will face and following the AI's hints you will get to know her, her world and the world of design that her peculiar mind is filled with.

Features:

- approximately 1.5 hours of gameplay;

- explore surreal worlds of design in the mind of artificial intelligence;

- follow the directions of the main character, or do the exact opposite;

- solve dozens of puzzles - each one is different and based on different mechanics and logic;

- experience dozens of objects from over 100 years of Polish design history and learn about the ideas behind them.

Understand the deeply human world of design with its cognitive, aesthetic, and emotional nature. And help understand it to a being that does not have a body and senses similar to yours.