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The Call Button

A short horror observation thriller. Could you tell what's real and what isn't? You stole intel from your company. Now you wake up in a hospital every day with two choices: take your medication if something looks wrong, or hit the call button if you're sure the room is safe.

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Search Google: Who developed The Call Button?Developer scaleThe operating scale of the game's developer.
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About the Game

THE CALL BUTTON

A short, observation-based psychological thriller. You are trapped in a constantly changing hospital room. Your only way out: memorize your surroundings, spot the terrifying anomalies and survive the 11 days. But the longer you stay, the worse your nightmares get. Why did you steal the intel? What was it?

Gameplay

Every day, you wake up in the exact same room. Memorize the original room and see if there have been any alarming changes today. There are no fights, and nowhere for you to hide...

You have two choices:

  • Take your medication if you spot an anomaly.

  • Hit the call button for your daily check-in if you're sure the room is safe.

Face Your Interrogation

Every few days, you get nightmares. Sit across the table from your former HR director in surreal, interactive nightmare sequences. Relive your career, your "mistakes" and the corporate espionage that put you in this hospital bed.

Key Features

  • Playable Prologue: Experience the incident. Start a seemingly normal shift at the office and steal the secret information that seals your fate.

  • Spot the Differences: Survive 11 days of escalating terror, featuring over 60 unpredictable anomalies.

  • Story Nightmares: Relive past events and past mistakes in interactive nightmare sequences, guided by a cold HR executive. Why are these memories appearing?

  • Multiple Endings: The game features 2 endings based on your choices.

  • Endless Mode: Not in the mood for the story? Do you just want to enjoy the pure thrill of hunting anomalies? Then simply select the Endless Mode in the menu!

Please note: „The Call Button“ is currently under active development. Its graphics, mechanics, and features are subject to change prior to the final release.