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The Burden Of Aldrin

Protect your civilization against rising barbarian hordes! Take control of Aldrin, a captain of the guard with a suddenly huge weight on his shoulders. Make impactful decisions as you fight off waves of enemies and build up your city. Carefully balance your resources to make sure you can survive!

Steam Page
Release
November 11, 2024
1 year and 264 days ago
Steam Reviews
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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed The Burden Of Aldrin?Developer scaleThe operating scale of the game's developer.
Search Google: Who published The Burden Of Aldrin?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is The Burden Of Aldrin self-published or published by Connor Bradley?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is The Burden Of Aldrin and Connor Bradley funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for The Burden Of Aldrin and Connor Bradley?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of The Burden Of Aldrin?Release statusWhether and how the game has been released.

Media

6 items

About the Game

A fantasy wave survival city building game.

Features-

  • A unique turn based combat system that is simple to understand, but hard to master.

  • Multiple "Choose your own adventure" Story Beats.

  • Manage and Run a Hamlet with 10 different building types, each with there own upgrades and boons.

  • 3 Different unit types and an upgrading Hero class, all with different combat abilities.

  • Achievements (Not yet on steam)

(Planned Features)

  • Endless mode (Not Yet Implemented)

  • Multiple Boss Fights (Not Yet Implemented)

  • More Unit and Building Types (Not Yet Implemented)

  • More Combat abilities, Terrain, and Objectives (Not Yet Implemented)

  • Chapter 2 (Not Yet Implemented)

  • Chapter 3 [Final] (Not Yet Implemented)

  • Competitive Multiplayer Duals (Not Yet Implemented)

About Me-

I am a solo game dev starting to finally publish my prototypes into games. I have been designing games since I was a kid, and am excited to share my ideas with you!