indiegame.fan
The Buddy Signal header art

The Buddy Signal

Combine Stella's expressive movement and BG-27's creative construction mechanics to solve clever 3D puzzles. Use objects of various types and connected machinery across a planet with varied biomes in this non-linear 3D puzzle platforming adventure.

Steam Page
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed The Buddy Signal?Developer scaleThe operating scale of the game's developer.
Search Google: Who published The Buddy Signal?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is The Buddy Signal self-published or published by Dennis Löfgren Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is The Buddy Signal and Dennis Löfgren Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for The Buddy Signal and Dennis Löfgren Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of The Buddy Signal?Release statusWhether and how the game has been released.

Media

9 items

About the Game

The Buddy Signal is a 3D puzzle platformer where you control two characters:

Use BG-27’s overview to solve the puzzle and arrange a solution, then use Stella’s movement abilities to execute your plan! Collect the missing Data Fragments to uncover the mystery of Planet Talon!

When playing as the small 3D platformer character Stella, you have a wide and expressive move set at your disposal. This can be used to speed-run levels in Time Trial Challenge, or to find creative and high-skill solutions to the problems you face within the game.

If this intimidates you, do not worry! It's possible to reach the end of the game with only a basic grasp of Stella's acrobatic abilities. Ensuring the game is accessible to all, while offering a challenge to those that seek it!

When playing as the big first person character BG-27, you can arrange and orient Objects in the game world. This ability can be used to build structures for Stella. There are three different Object Types: Basic, Stable and Sticky Objects, each with their own properties.

The game also features various Machines and a Cable system that connect them to each other and allow for many engaging puzzles throughout the game. Some of the Machines in the game include:

  • Various types of buttons and switches

  • Doors

  • Laser Emitters, Mirrors and Receivers

  • Sensors

  • Logic Gates (such as OR, AND, NOT etc.)

  • and more!

All the Puzzles in the game are connected by Portals in the Hub World. Each Portal features multiple Puzzles accessible through its connected buttons and you can access any of them in any order you want. Objects then can be used in order to gain access to new Portals and therefore, more Puzzles! 

The Hub World is also a great place to rest and practice your movement and building skills!

Each Portal is connected to a different part of the varied biomes of Planet Talon. There you will find the missing Data Fragments, the only things that stand between you and the mystery of Talon's past. A past that Stella and BG-27 each have their own reasons to uncover.