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The Bridge

The Bridge is a logic puzzle game that forces you to reevaluate your preconceptions of physics and perspective. It is Isaac Newton meets M. C. Escher. Manipulate gravity to redefine the ceiling as the floor while venturing through impossible architectures.

Steam Page
Release
February 22, 2013
13 years and 163 days ago
Steam Reviews
Very Positive4,355 reviews87.0%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
The publisher meets the large-publisher threshold through its catalog and developer network.
Search Google: Is The Bridge self-published or published by The Quantum Astrophysicists Guild?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is The Bridge and The Quantum Astrophysicists Guild funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for The Bridge and Ty Taylor and Vega Castañeda?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game was released through a separate publisher.

Media

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About the Game

The Bridge is a logic puzzle game that forces you to reevaluate your preconceptions of physics and perspective. It is Isaac Newton meets M. C. Escher. Manipulate gravity to redefine the ceiling as the floor while venturing through impossible architectures. Explore increasingly difficult worlds, each uniquely detailed and designed to leave you with a pronounced sense of intellectual accomplishment. The Bridge exemplifies games as an art form, with beautifully hand-drawn art in the style of a black-and-white lithograph.

Key Features

  • 48 thought-provoking puzzles, each unique from the rest, all requiring an innovative solution.

  • Gravity manipulations, gravitational vortexes, parallel dimensions, and many more mind-bending concepts in a world where the laws of physics are not what they seem.

  • M. C. Escher-esque worlds with impossible architecture set in the style of beautifully hand-drawn black-and-white lithographic art.

  • An alternate version of the game unlocked after the main storyline has been completed, including challenging alternate versions of each of the 24 main puzzles, along with an alternate ending.

  • A time-backtracking system to alleviate any fears of making a mistake.