
The Bridge
The Bridge is a logic puzzle game that forces you to reevaluate your preconceptions of physics and perspective. It is Isaac Newton meets M. C. Escher. Manipulate gravity to redefine the ceiling as the floor while venturing through impossible architectures.
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | The publisher meets the large-publisher threshold through its catalog and developer network. | |
Updated: Jul 13, 2026Release statusWhether and how the game has been released. | The game was released through a separate publisher. |
Media
17 itemsAbout the Game
The Bridge is a logic puzzle game that forces you to reevaluate your preconceptions of physics and perspective. It is Isaac Newton meets M. C. Escher. Manipulate gravity to redefine the ceiling as the floor while venturing through impossible architectures. Explore increasingly difficult worlds, each uniquely detailed and designed to leave you with a pronounced sense of intellectual accomplishment. The Bridge exemplifies games as an art form, with beautifully hand-drawn art in the style of a black-and-white lithograph.

Key Features
48 thought-provoking puzzles, each unique from the rest, all requiring an innovative solution.
Gravity manipulations, gravitational vortexes, parallel dimensions, and many more mind-bending concepts in a world where the laws of physics are not what they seem.
M. C. Escher-esque worlds with impossible architecture set in the style of beautifully hand-drawn black-and-white lithographic art.
An alternate version of the game unlocked after the main storyline has been completed, including challenging alternate versions of each of the 24 main puzzles, along with an alternate ending.
A time-backtracking system to alleviate any fears of making a mistake.