
The Ball Encounter
The enemy balls that have many types and powerful skills and they try to attack our base. Our defence tower will automatically launch attack but is not enough to stop the balls, doing the magic skills in a good diverse way is key that could protect our base as a capable defenser.
Developer
Publisher
Release
September 2, 2018
7 years and 335 days ago
Steam Reviews
Mixed18 reviews66.7%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
7 itemsAbout the Game
The ball encounter is a FPS tower defence game, which is different from traditional FPS game within gun, and replaced with staff and sword. It does not need too much strategies to do the defence like normal tower defence game, as a capable defencer need to keep the mind and fingers stay sharp.
The scene and play mode design have been optimized as simple as possible, in order to improve the experience of immersion.
Unprecedented tension and pressure: the enermy balls will spawn from all directions, so we must to be observant and alert.
The strategy of skills: in this game, we can use 2 weapon modes and 6 powerful skills to engage with the enermy balls.
Interaction with scene: there are 3 different types defence towers that can assist us to attack the enermy balls, also we can use a specific skill to reinforce the tower.
Fine graphics: good connection between realistic rendering and magic style design, meantime fantasic VFX brings cinematic enjoyment.
The scene and play mode design have been optimized as simple as possible, in order to improve the experience of immersion.
Unprecedented tension and pressure: the enermy balls will spawn from all directions, so we must to be observant and alert.
The strategy of skills: in this game, we can use 2 weapon modes and 6 powerful skills to engage with the enermy balls.
Interaction with scene: there are 3 different types defence towers that can assist us to attack the enermy balls, also we can use a specific skill to reinforce the tower.
Fine graphics: good connection between realistic rendering and magic style design, meantime fantasic VFX brings cinematic enjoyment.