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The Archmage Who Defeated the Demon King Wants to Be Ravaged by Mobs in a Peaceful World

Turn-based tactical puzzle where you don't kill monsters — you enrage them. The world's strongest archmage wants to lose, and designed an elaborate method to do it. Cast elemental spells, manipulate monster paths, push their rage to 100%. 11 monsters, 13 puzzle stages.

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About the Game

The world's strongest archmage. And she WANTS to lose.

You are Eris, the archmage who slew the Demon Lord. The realm calls you a hero. You're bored out of your mind.

So you've found a new pursuit: getting "defeated" by the lowly monsters you once swatted aside without a thought. The problem? You're still far too strong to lose by accident. So you've devised a method — provoke them, manipulate them, and push their rage until they finally lose control and come at you.

Don't kill them. Make them snap.

makemob is a turn-based tactical puzzle where the win condition is bringing every monster's Rage to 100%. At that moment they break, abandon their AI, and charge straight at the archmage. That's not a loss condition. That's the entire goal.

Cast two elemental spells per turn to reshape the battlefield:

  • Fire — Block paths. Monsters take damage when forced to reroute.

  • Ice — Make them slide past where they meant to stop.

  • Lightning — Paralyze them mid-step, canceling remaining movement.

  • Wind — Shove them one tile in any direction, forcing a path recalculation.

Each spell triggers a power gauge mini-game. Land in the green zone for precision casts. Gamble on the red zone for map-wide chaos.

13 hand-crafted puzzle stages

No procedural generation. No padding. Every stage is a puzzle with a specific intended solution — figure out the rage-maximization route, or invent your own.

  • 2 tutorial stages + 11 main stages

  • 11 unique monsters, each with distinct AI: Goblin, Orc, Slime, Minotaur, Treant, Centaur, Gargoyle, Tentacle, Doppelganger, Lich, Golem

  • Star ratings — clear within the optimal turn count for 3 stars

  • Undo system — rewind your last spell, once per turn

The reward she's actually playing for

Each of the 11 monsters has a dedicated pre-battle scene, post-battle scene, and a fully animated post-battle CG. A prologue opens the story and an epilogue closes it.

Features

  • Unique "enrage to win" mechanic

  • Four elemental spells with deep tactical interaction

  • 13 hand-designed puzzle stages

  • 11 monsters with unique AI behaviors

  • Per-monster motion CG with looping animation and voice

  • Per-monster scenario writing (pre-battle + post-battle)

  • CG gallery with full revisit

  • Star rating challenge for replay

  • Undo, autosave, and 30 manual save slots

  • Available in 5 languages: English, Korean, Japanese, Simplified Chinese, Traditional Chinese

Mature Content

This game contains explicit sexual content between a female human protagonist and fantasy monsters. All characters are fictional adults. Sexual scenes occur as narrative rewards after combat and can be revisited in the gallery. No gore. AI tools were used in asset creation.