
The Apple Simulator 2
You are an apple. Truly. Red, shiny, alive. No movement. You just stay still. You're being observed. Sometimes, the light changes you. But you're always the same: an apple. So, can just standing still... be a game? There’s no movement in this game. No jumping. No enemies. You simply exist.
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
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6 itemsAbout the Game
You are an apple.
No, not a metaphor. You are truly an apple.
Red, shiny, vibrant skin; full and ripe inside.
There is no movement in this game. No jumping. No enemies.
You simply exist. You stay still. You think.
You’re being watched… perhaps studied.
Sometimes, the play of light paints your skin in shifting colors.
But still, you remain… just an apple.
And maybe, that means more than you think.
Can being an apple be a game?
Can stillness be an action?
Can being observed be a challenge?
We believe it can.
And this game exists for exactly that.
We leave you with just one question:
Can you truly remain… an apple?