
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. | The title released with a separate publisher relationship. |
Media
12 itemsAbout the Game
In the world's most famous maze, you were never the hero. You were lunch.
You and up to three friends have been sucked into a haunted arcade machine, and the thing that rules it is hungry. Scavenge pellets to keep your safe room powered. Hide when you hear her coming. And whatever you do - don't let the power run out.
PELLETS ARE LIFE
Every pellet you grab keeps the safe room breathing a little longer. Every trip into the maze is a gamble: go deeper for a bigger haul, or play it safe and starve slow. Spend what you survive with on upgrades and gear — from the humble flashlight to the gloriously stupid power washer.
SCREAM TOGETHER, DIE ALONE
Four players, one maze, and a world that reacts to every dumb thing you do. Split up to cover ground or cluster up in terror — either way, somebody's getting chased. Skin-walkers, invisible stalkers, and pocket-dimension horrors are waiting around every corner to turn your best-laid plan into a highlight reel.
MS. CROAK-MAN IS ALWAYS HUNGRY
She was the star of this machine once. Something happened to her. Now she moves through the maze the way she always has — eating everything in her path — except now, everything is you. Learn her patterns. Listen for her. And if you want out of this machine alive, uncover what she's hiding at the heart of the maze.
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