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Terminus Historia header art

Terminus Historia

Dark fairy tale / multi-scenario system / fantastic all pixel art! In the boundary called the "Terminus" between human's world and the devil's world,A spectacular war between humans and demons will unfold.

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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
IMYUIC is listed as a separate small publisher for this title.
Search Google: Is Terminus Historia self-published or published by IMYUIC?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Terminus Historia and IMYUIC funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Terminus Historia and imayui?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

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About the Game

RPG developed by IMYUIC with the concept of dark fairy tale / multi-scenario system / fantastic all pixel art.



In the boundary called the "Terminus" between human's world and the devil's world,
A spectacular war between humans and demons will unfold.

feature
  • Play time 7-15 hours / 1 route
  • Fairy tale like and fantastic all orijinal pixel art graphics
  • 2D screen, top view field, side view battle, symbol encounter
  • Game screen:1280 × 720
  • Battle part: There are weapon proficiency and magic proficiency, and the more you use your favorite weapon and magic, the higher the number of hits and the effect. As your weapon proficiency increases, you will learn special skills. Parameters increase according to how you fight. You are free to equip which weapons, learn which techniques to grow, and adventure and grow with whom.
  • With the prey system, you can sell monsters defeated in battle as prey and exchange them for money, or make weapons and armor.
  • Story part: Join the Knights, join the mercenaries, go on a solo journey ... or turn over to the enemy ...? It depends on you (player).
    • From the beginning of the story, you are free to gather information and go to various places, or play in the back town regardless of the crisis of the world. Events and endings change depending on the course and choices in the story.
      • Let's go on a trip with your favorite NPC.
      • You can challenge and defeat an obstructive NPC in a battle, you can steal items, or you can seduce them.

      Both story / battle are attractive RPG with a high degree of freedom.