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Tattoo Dungeon

Tattoo Dungeon is an action-adventure style platformer, where you play as a tattoo apprentice who gets thrown into the midst of an invasion of other-dimensional tattoo monsters, all while trying to find your mentor's lost tattoo flash!

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Developer
Publisher
Release
July 9, 2026
24 days ago
Steam Reviews
5 user reviews5 reviews100.0%

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Search Google: Who developed Tattoo Dungeon?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Tattoo Dungeon?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Tattoo Dungeon self-published or published by Jaboc?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Tattoo Dungeon and Jaboc funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Tattoo Dungeon and Jaboc?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Tattoo Dungeon?Release statusWhether and how the game has been released.

Media

13 items

About the Game

Tattoo Dungeon is an 8-bit action-platformer with some metroidvania influence. It's an indie homebrew gameboy color game, ported to play easily on PCs. This version of the game retains it's original retro 8-bit "charm" just as if you were playing on the original handheld.

Features

• Lost Flash: Recover 20 hidden tattoo designs to fill your gallery.
• Tattoo Skin Maps: Tattoo skin maps to reveal secrets and a hidden power.
• 12 Bosses: Defeat bosses and minibosses to save your town from invasion.
• 4 Weapons: Smash monsters using your trusty chain and 3 special weapons.
• Power-Ups: Discover upgrades to unlock new areas and track down secrets.

The Ultimate Challenge: Players who achieve 100% completion will unlock the true final boss.

PC Only Features

• Optional Shaders: gbc style grid, scanline shader, with CRT options.
• Resolution Options: Upscaled full screen and art bezel options.

Estimated Playtime: ~5+ hours for first playthrough; 2+ hours for optimized speedruns.

Physical cartridge release is planned for later in the year. Best way to support is by buying the game here while waiting for the cartridge.

Credits

Development, art, design by Jaboc

Music by ExtremeJay, Jaboc

SFX by Tronimal, Beatscribe

Created in GB Studio