indiegame.fan
Tales of Immortal Cultivation header art

Tales of Immortal Cultivation

Tales of Immortal Cultivation: A turn-based RPG in a vast, random cultivation sandbox. Forge your path as a lone cultivator, join sects, or build a clan. Every choice shapes your fate in this perilous world. Survive the realm's dangers, break the cycle of reincarnation, and ascend to immortality!

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Tales of Immortal Cultivation?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Tales of Immortal Cultivation?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Tales of Immortal Cultivation self-published or published by KIKIMORA?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Tales of Immortal Cultivation and KIKIMORA funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Tales of Immortal Cultivation and KIKIMORA?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Tales of Immortal Cultivation?Release statusWhether and how the game has been released.

Media

6 items

About the Game

We don't like to play with those colorful lobsters that can change their shells.

We aspire to present players with a comprehensive, dynamic, sandbox-style, and richly detailed world of cultivation.

We hope to play the following content: sect rivalry, family cultivation, terminal crisis, and era struggle

Thus, "Tales of Immortal Cultivation" was born.

Customizable infinite sandbox world

We have designed a method that enables the dynamic generation of sandbox worlds. Players can freely design and choose the world they want to play in.

More reasonable simulation of cultivation events

The stories in the world of cultivation are complex and ever-changing. We have designed an era-situation mechanism to simulate events in the cultivation realm. Each situation corresponds to multiple stages, and all events that occur in the cultivation world, whether they are NPCs or players, will increase the progress of different situations, thereby advancing the situation to different stages. Situations are nested with each other, and the end of one situation will trigger the occurrence of another.

Reincarnation system

You don't need to accomplish all your goals at once. The death of a character doesn't mean the end of the game. The game world continues to operate, and the player is merely a struggling member of the world of cultivation. Each reincarnation you undergo will make your next life stronger!

Rich and free cultivation system gameplay

Alchemy and artifact crafting, auction and trade, farming in the cave abode, discussing and cultivating both Dao and arts, puppet and beast taming. We have incorporated a plethora of gameplay elements into the game, encompassing everything one might encounter in the realm of cultivation.