indiegame.fan
TAJRISH 1994 header art

TAJRISH 1994

Someone's old computer. Tajrish Metro Underground, 1994. The video files on it aren't videos — they're tapes you walk through, first-person, as the person holding the camera. Read the files. Play the footage. Repair what's corrupted. What the damage was hiding is worse than the damage.

Steam Page
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed TAJRISH 1994?Developer scaleThe operating scale of the game's developer.
Search Google: Who published TAJRISH 1994?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is TAJRISH 1994 self-published or published by Half-Baked Cake and hmlemonadegames?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is TAJRISH 1994 and Half-Baked Cake and hmlemonadegames funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for TAJRISH 1994 and Half-Baked Cake?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of TAJRISH 1994?Release statusWhether and how the game has been released.

Media

12 items

About the Game

You are sitting at someone else's computer.

It's old. The monitor curves. The fan hums. The desktop is full of folders, documents, photographs — and video files with dates from January 1994.

The videos are not cutscenes. Open one and the screen fills with static, and then you are inside the recording: first-person, holding the camera, walking through the service tunnels beneath Tajrish station in Tehran. The hands holding the camera are not steady. They were scared when this was filmed. They get worse the deeper you go.

INVESTIGATE THE DESKTOP

Go through the machine like evidence. Read maintenance logs and incident reports. Find passwords buried in paperwork. Unlock drives someone locked for a reason. New files appear as you dig — the computer has more on it than it first shows you.

PLAY THE TAPES

Walk the footage as the camera operator. A failing camcorder light. A zoom that shakes worse the closer you look. Sprint, and the frame pumps toward the floor. Do something in there — and maybe you see the consequences on the desktop.

PHOTOGRAPH THE TUNNELS

Take snapshots inside the tapes. They save to the desktop — grain, timestamp and all — as picture files. Your own screenshots May become the case you're building.

REPAIR WHAT'S CORRUPTED
Some tapes are damaged. Footage tears, frames go missing. Drag a corrupted tape onto the recovery tool and watch it come back clean. The repaired footage has the same timestamp. It does not show the same things.

A quiet, horror story told through one haunted machine — set somewhere the genre has never been.

Single-player. Story told through documents and footage, not voice-over. A focused, atmospheric experience by a solo developer.