
Tactics V: "Obsidian Brigade"
Tactics V: "Obsidian Brigade" is a retro-style tactical turn-based video game in homage to console tactical RPGs from the 1990s.
Developer
Publisher
Release
August 8, 2019
6 years and 361 days ago
Steam Reviews
Mostly Positive35 reviews77.1%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
Media
8 itemsAbout the Game
Tactics V: "Obsidian Brigade" is a retro-style tactical turn-based video game in homage to console tactical RPGs from the 1990s. Its set in an in-house fantasy setting with it's own lore and magic, It also uses techniques to convert to a 2D isometric look from 3D assets.
The dream behind this game goes with the roman numeral five in its name, which was originally the code name differentiating it from four other tactical game systems the programmer, Paul Metcalf, had made.
Content Included:
• Robust combat system (with many mechanics: facing, targeting styles, actions, delayed actions, reactions)
• World map navigation.
• >50 hand crafted levels
• >80 scripted scenes/battles
• 25+ hours and new game plus
• 3 ½ tiers of gear/weaponry
• 14 unique unlockable classes
• >50 skills (proficiencies, abilities, power casting unlockable)
• >140 powers (Elemental magic, close range, Archery, Imbue poisons, etc.)
• Optional cooperative main-game via assigning troops to another controller during deployment
• Training option allowing a non-fatal combat to be controlled by player(s) or AI to gain XP and Skill points
• Optional Alternate top-down perspective available
The dream behind this game goes with the roman numeral five in its name, which was originally the code name differentiating it from four other tactical game systems the programmer, Paul Metcalf, had made.
Content Included:
• Robust combat system (with many mechanics: facing, targeting styles, actions, delayed actions, reactions)
• World map navigation.
• >50 hand crafted levels
• >80 scripted scenes/battles
• 25+ hours and new game plus
• 3 ½ tiers of gear/weaponry
• 14 unique unlockable classes
• >50 skills (proficiencies, abilities, power casting unlockable)
• >140 powers (Elemental magic, close range, Archery, Imbue poisons, etc.)
• Optional cooperative main-game via assigning troops to another controller during deployment
• Training option allowing a non-fatal combat to be controlled by player(s) or AI to gain XP and Skill points
• Optional Alternate top-down perspective available