
Tactical AR
Tactical AR is a training platform for firearms skills in virtual reality. We make training engaging, and accessible to help individuals be prepared to protect life.
Developer
Publisher
Release
November 7, 2017
8 years and 270 days ago
Steam Reviews
9 user reviews9 reviews88.9%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
Tactical AR is a training platform for firearms skills in virtual reality. We make training engaging, and accessible to help individuals be prepared to protect life.
Muscle memory, and reaction time is built through repetition, and measured through data. All of our weapon profiles can be recalibrated to make sure that what you see, matches the grip angle of the weapon you run in the real world. Our training courses are scored on time, to induce stress. Each course of fire tracks top scores to help measure improvement and consistency.
Our platform makes heavy use of dynamic content, and provides tools for editing and creating additional content while in VR.
All SteamVR and Oculus headsets now fully supported, including Quest and Quest 2 on Link
Unique Features:
We currently support 3 external firearms controllers, with more on the way.
Current Course Support
Over 20 unique run and gun courses currently available, with more on the way, and we have an In VR Course builder Live in game
Current controller support:
All Standard VR controllers (Grip angle of all weapons is customizable per profile)
Sony Sharpshooter
Cabela's Top Shot Elite (PS3)
Current Movement Support:
Controller based directional movement (Menu button, and direction controller is facing, when at a low ready, and pointing your muzzle at the ground)
Course Builder:
Select Level Builder profile, and follow the on screen instructions to start making your own. A future release will include built in course sharing features.
Muscle memory, and reaction time is built through repetition, and measured through data. All of our weapon profiles can be recalibrated to make sure that what you see, matches the grip angle of the weapon you run in the real world. Our training courses are scored on time, to induce stress. Each course of fire tracks top scores to help measure improvement and consistency.
Our platform makes heavy use of dynamic content, and provides tools for editing and creating additional content while in VR.
All SteamVR and Oculus headsets now fully supported, including Quest and Quest 2 on Link
Unique Features:
We currently support 3 external firearms controllers, with more on the way.
Current Course Support
Over 20 unique run and gun courses currently available, with more on the way, and we have an In VR Course builder Live in game
Current controller support:
All Standard VR controllers (Grip angle of all weapons is customizable per profile)
Sony Sharpshooter
Cabela's Top Shot Elite (PS3)
Current Movement Support:
Controller based directional movement (Menu button, and direction controller is facing, when at a low ready, and pointing your muzzle at the ground)
Course Builder:
Select Level Builder profile, and follow the on screen instructions to start making your own. A future release will include built in course sharing features.