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Symbiote

Weave acrobatics into combat in this fast-paced 3D action platformer! Play as Mildew, the frog-girl as she collects ingredients to fight off the corporation that repossessed the swamps she calls home. Symbiote emphasizes momentum, high-speed combat and movement expression.

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Search Google: Who developed Symbiote?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Symbiote self-published or published by Trickster?Publisher statusHow the game's publishing relationship is classified.
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About the Game

A Unique Combat-Platforming Challenge

The map is a playground and the enemies are just another toy in it. Gain height and speed by using the enemies to the fullest as platforms and grappling points. Symbiote has a heavy emphasis on momentum. Sliding down slopes will speed you up and jumping off ramps will send you flying.

A Wide Variety of Missions To Complete

Every collectable is tied to a challenge that will test your abilities in combat and platforming and your ability to weave the two together.  The clock is running so plan out a route and try and see if you can set a record time!

A Serious Story

Symbiote breaks the mold of the playful platformer and delivers a story with stakes. It explores themes of childhood trauma, psychosis, public land ownership, and the struggles of connecting with others as a lifelong outcast.

A Solo Dev Passion Project

Symbiote is a game developed off of the questions: "What if combat in 3D platformers engaged with the platforming mechanics?" and "What if platforming in action games wasn't just a tacked-on feature?" There's so much potential in combining the strengths of both genres into a greater whole. I developed Symbiote to finally achieve that.