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Swordsmith of Greyhaven header art

Swordsmith of Greyhaven

Run a weaponsmith shop in dark medieval city of Greyhaven. Sell weapons, manage gold, debt, materials, and fame, while customers, beggars, bandits, and rumors reveal the consequences of every choice.

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Developer
Publisher
Release
June 26, 2026
37 days ago
Steam Reviews
7 user reviews7 reviews42.9%

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Swordsmith of Greyhaven?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Swordsmith of Greyhaven?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Swordsmith of Greyhaven self-published or published by Wovley Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Swordsmith of Greyhaven and Wovley Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Swordsmith of Greyhaven and Wovley Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Swordsmith of Greyhaven?Release statusWhether and how the game has been released.

Media

6 items

About the Game

This game is a dark medieval weaponsmith shop simulator set in Greyhaven, a troubled city shaped by debt, crime, desperate travelers, mercenaries, beggars, rumors, and the consequences of the weapons trade. The player is not a hero, but a struggling smith trying to keep their inherited shop alive by selling weapons, managing gold, building or losing fame, paying daily expenses, buying limited material stock, and deciding who deserves help, who should be refused, and when survival is worth moral compromise. Each day, customers arrive with specific weapon needs, budgets, and personal stories, and the player must match them with suitable weapons based on type, damage, balance, weight, price, and available materials.