indiegame.fan
Swords & Slippers header art

Swords & Slippers

A character action roguelite set in a twisted fairytale. These princesses don't want a rescue - they want the heads of the evil stepmothers who stole their happily ever after. Come for the curves. Stay for the combos.

Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet
...INDIE
One tap. No account needed.No votes yet
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Aug 12, 2026Developer scaleThe operating scale of the game's developer.
Updated: Aug 12, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Aug 12, 2026Publisher statusHow the game's publishing relationship is classified.
Updated: Aug 12, 2026FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Swords & Slippers and Mass Creation?Creative controlWho appears to retain creative control of the game.
Updated: Aug 12, 2026Release statusWhether and how the game has been released.

Media

8 items

About the Game

Stepmothers took the thrones. Princesses took up arms. Swords & Slippers is old-school character action with a roguelite kick. Fight as a squad of the fairytale heroines you know: reimagined, weaponized, and yours to lead.

LOOK GOOD DOING IT

Your attacks branch into deep combo routes, every hit landing with a satisfying crunch. Defense keeps you dangerous, while the style meter rewards creativity. Swap between your heroines mid-combo, never drop the chain, and look gorgeous while the body count climbs.

EVERY PRINCESS IS A WEAPON

Snow White crushes foes with a dwarven pickaxe. Red Hood is the wolf of her own story. Rapunzel's hair has a mind - and a mouth - of its own. No two heroines fight alike, and the roster grows alongside the rebellion.

STEPMOTHERS DON'T FIGHT FAIR

Armored knights and twisted creatures are only the beginning. Survive long enough, and you'll come face to face with the storybook legends of your childhood, reimagined as bosses built to break you.

POWER UP BEFORE MIDNIGHT

Every run begins at dawn. Arm your heroines with elemental powers and unleash them through skillful combat. Earn new powers and grow stronger as the hours pass. You'll need everything you've got by midnight, when enemies are deadliest and rewards richest.

CHARMING HAS WORK TO DO

Between runs, the heroines come home to the castle - and to you, Prince Charming. Win their trust, uncover their secrets, and let your choices shape each heroine's story. Romance them if you like - but mind your cursed charm, or affection curdles into dangerous obsession.

RETELL THE FAIRYTALES

The story reacts to how you play. The heroines you bring, the paths you take, and how far you push can unlock scenes that may never surface on another run. Uncover what really happened, and rewrite the fairytales you thought you knew.

Fairytales get retold. Princesses get even. Stepmothers get a war.