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Sword and Spirit

Play as an adventurer who is trying to escape an ancient labyrinth with a magical sword! Fight enemies, power up your sword, and talk to spirits to successfully make it out of the labyrinth!

Steam Page
Release
June 6, 2020
6 years and 58 days ago
Steam Reviews
Positive15 reviews80.0%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Sword and Spirit self-published or published by Baylor University Game Studios?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Sword and Spirit and Baylor University Game Studios funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Sword and Spirit and Ashley Roesler and Cody Dowell and Weston Straw and Ashton Damrel?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

6 items

About the Game

Adventurer!

After searching far and wide, you have finally found the mysterious labyrinth of legend! You braved its long corridors and finally found your glorious treasure: a sword that grants eternal life. Now all you have to do is find your way out of the labyrinth. Fight enemies and collect "insight" from past fallen adventurers to open new pathways through the labyrinth!

Note: The game was developed by students for Baylor University's gaming capstone class.

Key Features:

  • Fun Combat: Learn the enemy attack patterns and utilize your dash and targeting abilities to defeat the enemies trying to stop you from escaping!
  • Unique Loot: Gather forbidden knowledge and open new doorways by talking to the spirits of past adventurers!
  • Collect Insight: Equip different combinations of gems dropped by enemies to upgrade your sword and become more powerful!

Special thanks to these people for helping us create our game:
  • Nic Townsend (music)
  • Daniel Clute (help with 3D modeling and animations)
  • Meghan Roesler (menu art)