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Swarmvore

An idle swarm devours everything in its path. Feed it, evolve a 29-node lab tree, and descend deeper into a well of living, hostile structures — until your swarm is strong enough to devour the Core of the Well itself.

Developer
Publisher
Release
September 9, 2026
8 days ago
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Game contextLatest: IGF Team
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Search Google: Who developed Swarmvore?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Swarmvore?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Swarmvore self-published or published by Panda Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Swarmvore and Panda Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Swarmvore and Panda Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Swarmvore?Release statusWhether and how the game has been released.

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About the Game

Command a swarm. Devour everything. Come back hungrier.

Swarmvore is an active incremental about a swarm of tiny predators eating its way through living, cellular structures — one bite at a time. Every session runs against a hunger clock: bite, earn biomass, spend it on in-run upgrades, and keep the swarm alive as long as you can.

When the session ends, your biomass becomes permanent Essence. Spend it back at the Nest on a 29-node lab tree across five branches — grow the swarm, stretch the clock, multiply your Essence, unlock active abilities, or armor yourself against specific threats — and dive back in stronger.

Descend a well that fights back. Seventeen kinds of hostile structures wait below, each with a real counter to learn — not just a bigger health bar. Spikes that punish greedy bites. A regenerator that heals if you stop attacking. A hive that builds drones to hunt your swarm one by one. Pylons that shield a core until every one of them falls. A boss every ten levels.

Face the Core of the Well. At the bottom of the well, when your hunger finally runs out, the final boss rises — seven times tougher than anything before it, resistant to being stunned, and armed with everything the well has thrown at you at once. Beat it and watch the well come apart in a single, deliberate explosion.

Then keep going. Once the well is conquered, spend your surplus Essence to open the Abyss — depths below the last one, where every level down doubles the challenge and grants zero extra power. It's a pure difficulty sink: the swarm you already built is the only swarm you get.

  • Command a living swarm through a well that escalates with real, learnable counters — not just numbers.

  • A 29-node lab tree across five branches of permanent progression.

  • Five castable abilities: drill a Vortex, split into a pincer, stun with a Sonic Wave, summon a spectral Tide, or Fracture prey for instant biomass.

  • A real final boss — the Core of the Well — with a full explosive finale.

  • The Abyss: an endless, post-victory difficulty climb that never inflates your power.

  • A Bestiary that documents every threat you've met and exactly how to beat it.

  • 15 milestones tracking your way to Steam achievements.

  • Fully playable in 12 languages.

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