
嗜憶 Swallow
Swallow is a first-person psychological horror game with a heavy focus on story and exploration. Based on a true story, describe an unsolved case that took place on an isolated island of 20th century England. Players take control of a lighthouse keeper to uncover the truth.
Developer
Publisher
Release
June 29, 2022
4 years and 34 days ago
Steam Reviews
Mostly Positive44 reviews75.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
Swallow is a first-person psychological horror game with a heavy focus on story and exploration. Based on a true story, describe an unsolved case that took place on an isolated island of 20th century England. Players take control of a lighthouse keeper to uncover the truth.
You wake up in the lighthouse keeper's house, the familiar lighthouse, the unchanging work, what should have been another ordinary shift. But I felt a deep uneasiness, and the island was no longer quiet. On the "right path" guided by the world, suffering from the oppression of reality or psychological influence, gradually doubting themselves, along with thinking, gradually rewriting their own lives.
The game use psychological horror method to present, so in the game there will be no zombies or monsters to hunt down the player's situation, presenting the real objects that will appear in reality, using the placement of objects to narrate the scene, and will also use psychology, sound effects and space conversion to create a horror atmosphere.
If the game texture is blurred, you can go to OPTION to adjust the game resolution, the game preset is 1080p.
This game is made by five college students from Taiwan. Thank you very much for playing and your support.
You wake up in the lighthouse keeper's house, the familiar lighthouse, the unchanging work, what should have been another ordinary shift. But I felt a deep uneasiness, and the island was no longer quiet. On the "right path" guided by the world, suffering from the oppression of reality or psychological influence, gradually doubting themselves, along with thinking, gradually rewriting their own lives.
The game use psychological horror method to present, so in the game there will be no zombies or monsters to hunt down the player's situation, presenting the real objects that will appear in reality, using the placement of objects to narrate the scene, and will also use psychology, sound effects and space conversion to create a horror atmosphere.
If the game texture is blurred, you can go to OPTION to adjust the game resolution, the game preset is 1080p.
This game is made by five college students from Taiwan. Thank you very much for playing and your support.