
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
8 itemsAbout the Game
Delve into monster-filled dungeons in search of answers to the mysteries of Cloudacre! Using the magic of the glyphs, craft new and powerful spells to help you fight against the hordes.
Level up your spells and character as you fight. Even the most basic spell can become an elemental scythe to mow down your foes. Defeat is only the beginning, though. Return to town, craft better gear, change up your spells, and dive back into the dungeon once more!
In between dungeon runs, return to town to talk with the residents of Cloudacre. Aid them in their tasks to get new glyphs and sigils, and recipes for better gear.
Survivors of Cloudacre was made with zero AI, from conception to completion. No AI was used to prototype, plan, ideate, or create any aspect of this game. I'm a solo developer, author, and supporter of the arts in all their forms, and have strong aversion (maybe abhorrence is a better word) to the use of AI in any creative endeavor.