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Supermrket: El Videojuego de Gestión de Supermercado header art

Supermrket: El Videojuego de Gestión de Supermercado

Create your own market empire. Build stores, invest in new products, hire employees, expand your empire around the world... Enjoy your time being the best manager in the market!

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Developer
Release
April 25, 2024
2 years and 99 days ago
Steam Reviews
Mostly Positive10 reviews70.0%

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Search Google: Who developed Supermrket: El Videojuego de Gestión de Supermercado?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Supermrket: El Videojuego de Gestión de Supermercado?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Supermrket: El Videojuego de Gestión de Supermercado self-published or published by Paso-a-Paso games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Supermrket: El Videojuego de Gestión de Supermercado and Paso-a-Paso games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Supermrket: El Videojuego de Gestión de Supermercado and Rocker41?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Supermrket: El Videojuego de Gestión de Supermercado?Release statusWhether and how the game has been released.

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About the Game

Welcome to the world of Supermrket! After choosing the difficulty level you want to start your empire from, you'll choose the logo you want to represent you and the person (male or female) you want to lead the way.

Upon moving to the main stage, three maps, weather effects, day and night cycles, and over a hundred objects await you to discover and implement in your market... and at the end of each day, a treasure chest will grant you an advantage or disadvantage that will help you advance to the next.

My intention is for the game to have the complexity of managing a real supermarket, covering aspects as simple as selling bags, different salary levels depending on the workload of warehouse workers or cashiers, and researching various types of products (both those typical of a supermarket and products as diverse as televisions, cars, computers... even products like those found in a movie theater in a large shopping center or travel agency). The aesthetic is simple in appearance, yet unique and with its own personality, in my opinion.

Only your imagination is the limit, so my intention is to create all kinds of themed products in the expansions, as well as to coincide with real-life celebrations (such as Valentine's Day, July 4th, Oktoberfest, St. Patrick's Day, etc.) until I create the largest product catalog ever imagined.

I recommend, please, reading the brief manual to enjoy and understand the experience and gameplay. And if you have any questions about how the game works, I'll be happy to answer them by emailing: . Thank you very much.

Welcome everyone to Supermrket, the Supermrket Management video game!