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SuperCowBoy

game is developed using Javafx. This is a 2D side-scrolling game. There are three professions in the game. The game is divided into 8 levels with gradually increasing difficulty, and the total game time is 20 hours. The game map is full scene, with a bright pixel art style high frame rate display

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Developer
Publisher
Release
January 27, 2025
1 year and 186 days ago
Steam Reviews
5 user reviews5 reviews80.0%

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Search Google: Who developed SuperCowBoy?Developer scaleThe operating scale of the game's developer.
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Search Google: Is SuperCowBoy self-published or published by liu ningmeng?Publisher statusHow the game's publishing relationship is classified.
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Media

7 items

About the Game

There are no language restrictions, and the menu is very simple

Game Introduction

There are over 20 types of monsters in the game, and 3 bosses will summon small monsters when half blooded. If the BOSS can be activated in seconds, it will not trigger summoning. 3 character roles and 8 levels. When clearing all monsters in the current level, it will prompt to enter the next level.

  • Skill Description

During a successful attack, the monster will appear invincible, and in this case, it is impossible to defeat the monster. The invincible state will only disappear after the monster launches a single strike. All characters and monsters will have a time control in the event of injury, and no actions can be taken under this time control.

Knight Class: High Merit and High Defense

Mage profession: high skill, low defense

Thief profession: Low power High speed

Eight levels

Full scene levels built in 2D landscape mode. The last two levels are particularly difficult, as the monster's movement speed and attack speed are very fast.