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Super Simmer

Super Simmer is an intense 3rd person hack-n-slash wave based survival game with time dilation mechanics made in Unreal Engine. With both Melee and Ranged based characters, persevere against increasingly difficult odds by utilizing different move sets and combos in bullet-time combat.

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Game contextLatest: IGF Team
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Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Super Simmer and Zefram, Inc. funded?FundingThe known source of funding behind the game.
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.

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About the Game

Super Simmer is an intense, third-person, hack-n-slash, wave-based survival game with time-dilation mechanics made in Unreal Engine. With both melee and ranged-based characters, persevere against increasingly difficult odds by utilizing different move sets and combos in bullet-time combat.

Combat in Super Simmer is a mixture of finesse and thought, encouraging careful consideration of move sets and combos in the split seconds of bullet time afforded you. Kill too slowly, and the length and frequency of your bullet time will quickly find you becoming overwhelmed, but fight without thought, and you may find yourself locked into a losing move. It is a constant fight to outpace your enemies, as the longer they live, the faster they become. Efficiency is key, but don’t be too slow…

Outlast escalating wave-based combat with enemies who grow in speed and strength the longer they’re left alive.