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Sunken Dreams header art

Sunken Dreams

An atmospheric puzzle and exploration game from a solo developer. Explore an island ruin, and delve into the darkness with a cinematic camera system and realtime player decay.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Sunken Dreams?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Sunken Dreams?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Sunken Dreams self-published or published by Calan Hilton?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Sunken Dreams and Calan Hilton funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Sunken Dreams and Calan Hilton?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Sunken Dreams?Release statusWhether and how the game has been released.

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About the Game

Explore a Wave-Lashed Island

Explore the ruins, solve obscure mechanisms, and find or forge keys to the doors barring your way. 

Old-School Cinematic Camera System

A blend of fixed and on-rails cameras give a curated perspective reminiscent of PS2-era games.

Rust in Realtime

Gather rust, grime, and slime on your armour as the elements take their toll.

Dense Level Design

The island is as deep as it is wide. Navigate the labyrinthine corridors with an array of shortcuts and alternate routes.

Accessibility

This game includes the option to reduce flashing lights.

(Please note this is not guaranteed to completely remove all flashing lights in their entirety)

Handcrafted by a Solo Developer

I'm a solo developer, and I've custom made almost anything that isn't a rock, by hand - no AI, and the bare minimum of asset library content- including the soundtrack, SFX, and hundreds of textures.