indiegame.fan
Sullen header art

Sullen

Sullen is a fast-paced, challenging platformer set inside of a circle. Your ultimate goal is to work through all of the levels and defeat the sullen eye that relentlessly attacks you. You assume control of a small pentagon and must dodge, jump, and shoot your way to victory.

Steam Page
Release
December 21, 2016
9 years and 225 days ago
Steam Reviews
Mostly Positive24 reviews75.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Sullen and Chris Charbonneau funded?FundingThe known source of funding behind the game.
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.

Media

14 items

About the Game

Sullen is a fast-paced, challenging platformer set inside of a circle. Your ultimate goal is to survive all of the levels and defeat the sullen eye that relentlessly attacks you. You assume control of a small pentagon and must dodge, jump, and shoot your way to victory.

Features

  • 5 difficult levels featuring 40 unique stages and 5 mini boss battles
  • Fast-paced, exciting gameplay with unique mechanics
  • Amazing electronic soundtrack featuring 12 songs
  • Play in Normal or Endless mode
  • Learn the patterns in Practice mode
  • Minimalistic, colorful art style
  • Full controller support

Gameplay

In order to beat a level, the player must make it through all the stages and the boss battle with just 3 lives. If you survive a stage for 30 seconds, you'll be advanced to the next one. Completing two stages will grant a checkpoint; if you die, you'll be sent back to the previous checkpoint. You're allowed to use checkpoints 4 times per attempt. Every stage is a different pattern that must be learned and overcome.