
磨难之间 SUFFERING: Reincarnation of Sins
SUFFERING is a 2D souls-lite turn-based RPG. It obsessed with building dark suffering experience, hardcore settings, unique mechanics, endless expansion. It breaks the "New Game+" and adds the "Multiple reincarnations" to the traditional turn-based mechanism.
Developer
Publisher
Release
May 27, 2021
5 years and 68 days ago
Steam Reviews
Very Positive69 reviews84.1%
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.No votes yet
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 11, 2026Release statusWhether and how the game has been released. |
Media
8 itemsAbout the Game
Multi-mode play
- Each reincarnation of SUFFERING will offer multiple playable modes, including the currently open Story mode, Death Mode, and Challenge Mode, as well as the upcoming Nightmare mode and Custom Mode.


Multiple reincarnation setting
- SUFFERING breaks the "New Game+" and adds the "Multiple reincarnations" to the traditional turn-based mechanism. The biggest characteristics is that the next reincarnation doesn't have to face the same enemies, but a brand new group of stronger bosses altogether! That means you will encounter new powerful bosses in new reincarnations!


A unique 2D souls-lite turn-based suffering experience! Being-towards-death!
- Only by defeating the seven sinners imprisoned in the Room of Suffering can we uncover the truth sealed in the depths of the shadows.
Turn-based combat system based on Enemy Attack First - EFTB mechanism!
- The order of action command is "enemy takes action first" by default. The only way to get ahead of the enemy is to use the preemptive action command.
Free to match your primary/secondary Weapon + Ability + Item commands!
- Building a clear idea and match the best possible combination of weapons, abilities, and items for each battle against the powerful BOSS.
Kill each Sinner to gain the BOSS's most powerful Sinsoul!
- While you kill the Sinners, you will gain the power of the Sinners, and you can use those terrible Sinsouls.
Break and deal the Overkill damage! Enter the Killing Time to reverse the situation!
- Handle the rhythm to attack and break the enemy’s defence at right time. After the damage met Overkill damage will trigger the most critical mode of Killing Time.
We hope continue to make and release more reincarnations after the PC official version.
- These additional reincarnations will be free. As we still don't know if the core gameplay and expansion mechanics of the game suffering will be accepted by the public, we are not sure which reincarnation will be the final one. If you have any suggestions, please feel free to tell us.