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Suburbia header art

Suburbia

A strategy game with camera elements inlcuding Top down and 3rd person gameplay. Role Playing, Real time, Open world, ability trees, charcater customizations, sandbox, class system, voxel inspired

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Suburbia?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Suburbia?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Suburbia self-published or published by Palm Tree Studios?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Suburbia and Palm Tree Studios funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Suburbia and Cade Tomaszewski?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Suburbia?Release statusWhether and how the game has been released.

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About the Game

Suburbia takes place in a small town full of kids with nothing but time on their hands. Enough time to start a block war. Take a journey through childhood.

Every day the kids in the neighborhood gather to play a game of war that spans the entire neighborhood street block but things will inevitably get out of hand and the battle will eventually expand to take place throughout the entire county. Explore a Vibrant Handcrafted Voxel World, discovering unlikely allies and unsuspecting betrayal as you build your team  throughout your adventure.

They play different games like:

  • Capture the flag

  • Freeze Tag

  • Hide and Seek

  • King of the hill

  • War

The war efforts will be expensive as you and your friends must fight in real-time combat, navigate the town to secure resources to fund your campaign, ensuring your troops are well armed, and able to function adequately in combat, and defend the headquarters and chokepoints while simultaneously preventing the enemy faction from securing resources, this game will be a strategy game involving pawn & resource management and combat logistics to ensure victory.

Games that inspired this project:

  • Cube World - Art Style

  • Minecraft - Art Style

  • Rimworld -  RPG ~ Game Mechanics

  • Halo Wars - Gameplay ~ Game Mechanics

  • Stellaris - Gameplay ~ Game Mechanics

  • Streets Of Rouge - Character Skills ~ Game Mechanics

  • Toy Soldiers Cold War - Gameplay ~ Game Mechanics