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Subject: Dinha header art

Subject: Dinha

You find yourself in an experimental chamber. A single mistake sends you back to the beginning. The only way out is to complete every test in the 18 rooms ahead of you.

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Search Google: Who developed Subject: Dinha?Developer scaleThe operating scale of the game's developer.
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Search Google: Is Subject: Dinha self-published or published by Gvn Games?Publisher statusHow the game's publishing relationship is classified.
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About the Game

The only thing you can do in the room you're in is press the red button in front of you. There are a total of 18 tests, each made up of six different mini-games. To escape, you must complete all 18 tests by answering every challenge correctly. A single mistake wipes out all your progress and sends you straight back to the very first room.

Tests:

1. Sounds from the Vents
As soon as the lights go out, your only objective is to survive until they come back on. To do that, you must identify which vent the sound is coming from and press the correct button before it's too late.

2. The Moving Clown
A clown is standing somewhere in the room and changes its position at regular intervals. Before the test begins, you'll be given a set of rules. Your task is to press the button only when the clown is in the correct position according to those rules.

3. Picture Comparison
Images will appear on the screen in front of you. Based on the given rules, you must identify the correct image and press the button that represents it.

4. Colors
A sequence of colors will appear on the screen one by one. You must remember both the colors and the exact order in which they appear. Afterward, you'll answer questions based on that sequence.

5. The Real Clown
Three different clowns will appear in front of you. Your job is to determine which one is the real clown.

6. The Correct Door
Three different doors stand before you, each guarded by a different clown. Only one of those doors leads to the room you're currently trapped in. Your task is to identify the clowns guarding the doors to the other rooms and determine which door is the correct one.