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Subell's Abyss

Subell's Abyss is a sandbox looter shooter where everything is an item. Capture any enemy you like and summon it in combat, or steal the magic missiles it shoots and fire them from your gatling gun. Experience near infinite character-building potential in a mysterious world.

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Search Google: Who developed Subell's Abyss?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Subell's Abyss?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Subell's Abyss self-published or published by Corpse King Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Subell's Abyss and Corpse King Games funded?FundingThe known source of funding behind the game.
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Search Google: What is the release status of Subell's Abyss?Release statusWhether and how the game has been released.

Media

10 items

About the Game

Loot and Items

At the core of Subell's item system is the dynamic inventory. There's no need to go through cumbersome menus or hotkeys to use an item you want. Spells you place in your inventory are automatically used by the Relics you have equipped, which cast them upon certain conditions. Of course, there's a separate storage space for items you'd rather not have firing off.

With random stat boosts and triggered effects found on loot, you'll be able to configure your character in ways never dreamed possible.

The Flow of Combat

The amount of primary weapons you can use is unlimited. By performing a Swap Attack, you pull out the next weapon from your inventory to do a special move, while placing your current weapon at the bottom. It's like drawing from a deck of cards! Arrange your weapons in your Pocket however you want, designing unique Swap Attack combos. Combine this with powerful sidearms, cooldown abilities, and spells, and find the combat style that fits you best.

Unleash your fury upon a huge variety of bosses and enemies in a mix of melee and ranged combat.

A Huge World of Dynamic Content

Subell assembles its content in dynamic ways, making no two worlds the same. From random loot to events and encounters, almost everything has a dynamic element to it. Even monsters are frequently comprised of two components, giving them a unique blend of attacks and movement patterns. Areas also have random modifiers, such as a fire area that spawns more heat-based monsters, a vampiric area, or a mechanical area. You'll unlock these areas one by one, all connected to each other to form a huge open world.

You won't only be customizing your character, but the very world itself.