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Stryke

The future is bleak, its Universe hostile, and not your friend. Mercilessly Tactical, Turn-Based Base-Building Strategy. Pick one of four Factions and develop a battleplan against or with players around the Globe, in a fight against a relentless rogue AI. There is not much Time.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Stryke?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Stryke?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Stryke self-published or published by Qrakhen?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Stryke and Qrakhen funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Stryke and Qrakhen and svinoman?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Stryke?Release statusWhether and how the game has been released.

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About the Game

Stryke is a turn-based strategy game with focus on base building and tactical combat.



In an epic space-operaesque setting, creatures from deep within space clash upon the now rising machine,
a raging war between all that is alive or dead, where humanity has long lost its self-proclaimed glory.
Kill your enemy before it kills you to avoid the threat of being eaten alive, enslaved, sent into an eternity of terror, or far, far worse.

Truly show your tactical greatness in online PVP matches, Co-Op Skirmishes or the Singleplayer Campaign.
Climb the Leaderboards, develop your builds, and fight your way through the universe.

Stryke will be served for players with a competitive mindset and cooperative souls alike.
Play with, against, or alongside one of the four great Factions to seal this universe's destiny.

  • All the game modes: Single- or Multiplayer, Coop or PVP, local, online or hotseat.
  • Four very distinct factions with dozens of buildings, units, strategies and abilities.
  • Small scale skirmishes or full-blown wargame - you chose.
  • A fierce campaign for each Faction, making the player understand their respective goals and motives.
  • Immensely adaptive AI, heavily inspired by chess computers to serve against every level of skill.
  • Ranked games, leaderboards and public servers.
  • Infinite possibilites due to combinatory complexity in-game.
  • Atmospheric, dark, bewitching and space-heavy visuals.
  • ...with much more to be revealed.



Go crazy with the included Entity Editor



Fiddle around with the powerful World Generator Tool



Release Date TBA; prognosed for Q1 2024.