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Story of a tiny earth, the symbolic ages header art

Story of a tiny earth, the symbolic ages

Deliciously retro ! Spherical and labyrinthine levels full of traps and mysteries, with actions, puzzles and strategies. Find your own way, escaping malicious opponents and defending biodiversity !

Steam Page
Release
February 22, 2021
5 years and 162 days ago
Steam Reviews
1 user reviews1 reviews100.0%

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Search Google: Who developed Story of a tiny earth, the symbolic ages?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Story of a tiny earth, the symbolic ages?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Story of a tiny earth, the symbolic ages self-published or published by Dominique Da Costa?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Story of a tiny earth, the symbolic ages and Dominique Da Costa funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Story of a tiny earth, the symbolic ages and Dominique Da Costa?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Story of a tiny earth, the symbolic ages?Release statusWhether and how the game has been released.

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8 items

About the Game

Will you take the path of dexterity, reflexion, or audacity ? Will you favor exploration, score, or speed ?

A game combining action, exploration, and reflexion, through labyrinthine levels with unique and spherical shapes....

The ecological diversity and preservation of our planet as the backdrop !

Features

  • Mode solo or 2 players local co-op
  • 50 Levels to challenge with an unique design for each of them
  • Pixel art avatar customization for solo campaign
  • Collect species to discover and eco friendly behaviors to promote...
  • In game level editor (early access)
  • Choose your game mode as a bonus : retro, arcade, third person view...

Beyond the Game

In this game, you will find well-known species to protect, like bears or whales, but also soil microorganisms, flowers, common trees, insects, just like in our real world where everything is connected and interdependent.

The behaviors described in the "eco-bonuses" do not pretend to be exhaustive, nor to be within the reach of each and every one of us...

A first version of the game was designed in 2014, and kept as a prototype till the upheavals of early spring 2020. This 2021 version is intended as a symbol of hope.